Eco’s player-driven economy let me create a financial meltdown | Spanlish

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Friday, March 16, 2018

Eco’s player-driven economy let me create a financial meltdown


In the last week of my life in the survivalist civilization simulator Eco (which is out now in Early Access on Steam for $30), I attempted to destroy the friendly bartering/communist ecosystem that was keeping me and a dozen other players fed and advancing through the sim’s various skilltrees. I was of the opinion that we needed capitalism. T…Read More

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